Kenshi markets these projects and shares a portion of the profits back to the holders of the Kenshi token. On the tech side, Kenshi engineers and implements multiple projects, mainly blockchain related such as exchanges and oracles. While the vast majority of tokens on the market rely merely on the market hype to derive their value, Kenshi does it by bringing actual projects into life. Kenshi is a tech company interested in the blockchain technology and distributed systems, as well as a token on the binance smart chain. Kenshi shares the profits of its projects with the holders. If you can get into it though, Kenshi can consume many afternoons and evenings.Kenshi is an investment token with reflections and per transaction burns. Also, Kenshi's presentation looks old, indie, and not very attractive. Obviously, the lack of story or quests (outside of bounties, if those can be considered quests) will disqualify Kenshi for a lot of players. I invested 53 hours in Kenshi, which is comparable to how long one playthrough of Skyrim took me or how much time I put into the original campaign of the Witcher 3, and quite a bit longer than I invested in games like Risen 3, Kingdom Come: Deliverance, or Fallout: New Vegas. Kenshi gives you the freedom to do all sorts of things and I was surprised that it held my interest much longer than many open world RPGs have. Sometimes you even have to grind generic quests to push forward the main story, which I personally find boring. Normally, sandbox games have limited interest for me as you end up replaying the same generic quest a ton of times. The game is rich in atmosphere and I was interested to discover what the world of Kenshi beyond the Borderlands looked like. I was so driven in achieving whatever goal I had set myself. I often lost track of time when I was playing it. Almost every object in Kenshi can be crafted by the player. You can go where you want when you want, if you can survive that long. You can do what you want and be who you want, if you can work your way up to it. It lets engage in all sorts of professions. Kenshi is almost like an old fashioned MMO with no other human players. Pathfinding in Kenshi reminds me to some degree of that in other real time with pause games, like Pillars of Eternity, Baldur's Gate, or Pathfinder: Kingmaker and I don't mean that in a positive senseīefore World of Warcraft, many MMOs started your character off so weak that engaging in some sort of trade or craft was a good way to prepare a character for actual adventuring. Also, once one of my characters got stuck in a building somehow. Trying to dispose the bodies of dead bandits from one of my houses caused the game to crash. Kenshi's night sky is a highlight in an otherwise graphically spartan game. ![]() After all, outside of the city walls the only defense a character has are ones of their own device. Still the cities are for the most part fairly safe. Could they have once been space ships? Cities, themselves are in constant danger of attack from bands of roaming animals or more seriously bandits and rebels. Mysterious metal monoliths are impaled in the ground. The wrecks of rusted metal ships can occasionally be spotted along the world's major warterways. The world is full of both functional and ruined machines. Their power supplies wane and wax, so at times the artisan sits frustrated by his weaving machine when the power goes out. Cities are often a mix of ruined and functional buildings. One gets the feeling that the world of Kenshi has seen better days. Kenshi is a fantasy game (or if you prefer a science fiction game) reminicent of Star Wars with its exotic aliens, and Space Western feel. The three orange clad robotic skeletons are one of Kenshi's many outlandish peoples. Kenshi is a game for players who can get into its world and define their own goals. It gives you many paths to success, but no set one. ![]() Kenshi is a sandbox rpg in an extremely unusual setting. He found abandoned factories, ninja towers, ruined libraries, fearsome beak creatures, fire storms, slavers, dangerous robots, and terrible outlaws. He became an armorer, then assembled a team of warriors to help him travel the world he once feared. With his profits he hired bodyguards so he could transport his goods to the nearby city of Stack. First, he started mining ore, then he began to weave clothing. After all, his people were diligent workers. There he started his new life in a borderland town run by the trade ninjas. For some reason he was expelled from the hive into the harsh world of Kenshi. The ruins of Kenshi's glorious past stand below, infested by who knows what dangers and treasures. My troop has come over the mountains into the Floodlands, one of many regions of Kenshi's world.
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